GameLift / Client / describe_instances
describe_instances#
- GameLift.Client.describe_instances(**kwargs)#
Retrieves information about a fleet’s instances, including instance IDs, connection data, and status.
This operation can be used in the following ways:
To get information on all instances that are deployed to a fleet’s home Region, provide the fleet ID.
To get information on all instances that are deployed to a fleet’s remote location, provide the fleet ID and location name.
To get information on a specific instance in a fleet, provide the fleet ID and instance ID.
Use the pagination parameters to retrieve results as a set of sequential pages.
If successful, an
Instance
object is returned for each requested instance. Instances are not returned in any particular order.Learn more
Remotely Access Fleet Instances
Related actions
See also: AWS API Documentation
Request Syntax
response = client.describe_instances( FleetId='string', InstanceId='string', Limit=123, NextToken='string', Location='string' )
- Parameters:
FleetId (string) –
[REQUIRED]
A unique identifier for the fleet to retrieve instance information for. You can use either the fleet ID or ARN value.
InstanceId (string) – A unique identifier for an instance to retrieve. Specify an instance ID or leave blank to retrieve all instances in the fleet.
Limit (integer) – The maximum number of results to return. Use this parameter with
NextToken
to get results as a set of sequential pages.NextToken (string) – A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
Location (string) – The name of a location to retrieve instance information for, in the form of an Amazon Web Services Region code such as
us-west-2
.
- Return type:
dict
- Returns:
Response Syntax
{ 'Instances': [ { 'FleetId': 'string', 'FleetArn': 'string', 'InstanceId': 'string', 'IpAddress': 'string', 'DnsName': 'string', 'OperatingSystem': 'WINDOWS_2012'|'AMAZON_LINUX'|'AMAZON_LINUX_2'|'WINDOWS_2016', 'Type': 't2.micro'|'t2.small'|'t2.medium'|'t2.large'|'c3.large'|'c3.xlarge'|'c3.2xlarge'|'c3.4xlarge'|'c3.8xlarge'|'c4.large'|'c4.xlarge'|'c4.2xlarge'|'c4.4xlarge'|'c4.8xlarge'|'c5.large'|'c5.xlarge'|'c5.2xlarge'|'c5.4xlarge'|'c5.9xlarge'|'c5.12xlarge'|'c5.18xlarge'|'c5.24xlarge'|'c5a.large'|'c5a.xlarge'|'c5a.2xlarge'|'c5a.4xlarge'|'c5a.8xlarge'|'c5a.12xlarge'|'c5a.16xlarge'|'c5a.24xlarge'|'r3.large'|'r3.xlarge'|'r3.2xlarge'|'r3.4xlarge'|'r3.8xlarge'|'r4.large'|'r4.xlarge'|'r4.2xlarge'|'r4.4xlarge'|'r4.8xlarge'|'r4.16xlarge'|'r5.large'|'r5.xlarge'|'r5.2xlarge'|'r5.4xlarge'|'r5.8xlarge'|'r5.12xlarge'|'r5.16xlarge'|'r5.24xlarge'|'r5a.large'|'r5a.xlarge'|'r5a.2xlarge'|'r5a.4xlarge'|'r5a.8xlarge'|'r5a.12xlarge'|'r5a.16xlarge'|'r5a.24xlarge'|'m3.medium'|'m3.large'|'m3.xlarge'|'m3.2xlarge'|'m4.large'|'m4.xlarge'|'m4.2xlarge'|'m4.4xlarge'|'m4.10xlarge'|'m5.large'|'m5.xlarge'|'m5.2xlarge'|'m5.4xlarge'|'m5.8xlarge'|'m5.12xlarge'|'m5.16xlarge'|'m5.24xlarge'|'m5a.large'|'m5a.xlarge'|'m5a.2xlarge'|'m5a.4xlarge'|'m5a.8xlarge'|'m5a.12xlarge'|'m5a.16xlarge'|'m5a.24xlarge'|'c5d.large'|'c5d.xlarge'|'c5d.2xlarge'|'c5d.4xlarge'|'c5d.9xlarge'|'c5d.12xlarge'|'c5d.18xlarge'|'c5d.24xlarge'|'c6a.large'|'c6a.xlarge'|'c6a.2xlarge'|'c6a.4xlarge'|'c6a.8xlarge'|'c6a.12xlarge'|'c6a.16xlarge'|'c6a.24xlarge'|'c6i.large'|'c6i.xlarge'|'c6i.2xlarge'|'c6i.4xlarge'|'c6i.8xlarge'|'c6i.12xlarge'|'c6i.16xlarge'|'c6i.24xlarge'|'r5d.large'|'r5d.xlarge'|'r5d.2xlarge'|'r5d.4xlarge'|'r5d.8xlarge'|'r5d.12xlarge'|'r5d.16xlarge'|'r5d.24xlarge', 'Status': 'PENDING'|'ACTIVE'|'TERMINATING', 'CreationTime': datetime(2015, 1, 1), 'Location': 'string' }, ], 'NextToken': 'string' }
Response Structure
(dict) –
Instances (list) –
A collection of objects containing properties for each instance returned.
(dict) –
Represents an EC2 instance of virtual computing resources that hosts one or more game servers. In Amazon GameLift, a fleet can contain zero or more instances.
Related actions
FleetId (string) –
A unique identifier for the fleet that the instance is in.
FleetArn (string) –
The Amazon Resource Name ( ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.InstanceId (string) –
A unique identifier for the instance.
IpAddress (string) –
IP address that is assigned to the instance.
DnsName (string) –
The DNS identifier assigned to the instance that is running the game session. Values have the following format:
TLS-enabled fleets:
<unique identifier>.<region identifier>.amazongamelift.com
.Non-TLS-enabled fleets:
ec2-<unique identifier>.compute.amazonaws.com
. (See Amazon EC2 Instance IP Addressing.)
When connecting to a game session that is running on a TLS-enabled fleet, you must use the DNS name, not the IP address.
OperatingSystem (string) –
Operating system that is running on this instance.
Type (string) –
Amazon EC2 instance type that defines the computing resources of this instance.
Status (string) –
Current status of the instance. Possible statuses include the following:
PENDING – The instance is in the process of being created and launching server processes as defined in the fleet’s run-time configuration.
ACTIVE – The instance has been successfully created and at least one server process has successfully launched and reported back to Amazon GameLift that it is ready to host a game session. The instance is now considered ready to host game sessions.
TERMINATING – The instance is in the process of shutting down. This may happen to reduce capacity during a scaling down event or to recycle resources in the event of a problem.
CreationTime (datetime) –
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).Location (string) –
The fleet location of the instance, expressed as an Amazon Web Services Region code, such as
us-west-2
.
NextToken (string) –
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Exceptions
GameLift.Client.exceptions.UnauthorizedException
GameLift.Client.exceptions.InvalidRequestException
GameLift.Client.exceptions.NotFoundException
GameLift.Client.exceptions.InternalServiceException
GameLift.Client.exceptions.UnsupportedRegionException