GameLift.Paginator.
DescribeMatchmakingRuleSets
¶paginator = client.get_paginator('describe_matchmaking_rule_sets')
paginate
(**kwargs)¶Creates an iterator that will paginate through responses from GameLift.Client.describe_matchmaking_rule_sets()
.
See also: AWS API Documentation
Request Syntax
response_iterator = paginator.paginate(
Names=[
'string',
],
PaginationConfig={
'MaxItems': 123,
'PageSize': 123,
'StartingToken': 'string'
}
)
A list of one or more matchmaking rule set names to retrieve details for. (Note: The rule set name is different from the optional "name" field in the rule set body.) You can use either the rule set name or ARN value.
A dictionary that provides parameters to control pagination.
The total number of items to return. If the total number of items available is more than the value specified in max-items then a NextToken
will be provided in the output that you can use to resume pagination.
The size of each page.
A token to specify where to start paginating. This is the NextToken
from a previous response.
dict
Response Syntax
{
'RuleSets': [
{
'RuleSetName': 'string',
'RuleSetArn': 'string',
'RuleSetBody': 'string',
'CreationTime': datetime(2015, 1, 1)
},
],
}
Response Structure
(dict) --
RuleSets (list) --
A collection of requested matchmaking rule set objects.
(dict) --
Set of rule statements, used with FlexMatch, that determine how to build your player matches. Each rule set describes a type of group to be created and defines the parameters for acceptable player matches.
A rule set may define the following elements for a match. For detailed information and examples showing how to construct a rule set, see Build a FlexMatch rule set.
RuleSetName (string) --
A unique identifier for the matchmaking rule set
RuleSetArn (string) --
The Amazon Resource Name ( ARN ) that is assigned to a GameLift matchmaking rule set resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::matchmakingruleset/<ruleset name>
. In a GameLift rule set ARN, the resource ID matches the RuleSetName value.
RuleSetBody (string) --
A collection of matchmaking rules, formatted as a JSON string. Comments are not allowed in JSON, but most elements support a description field.
CreationTime (datetime) --
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057"
).