GameLift.Client.
describe_scaling_policies
(**kwargs)¶Retrieves all scaling policies applied to a fleet.
To get a fleet's scaling policies, specify the fleet ID. You can filter this request by policy status, such as to retrieve only active scaling policies. Use the pagination parameters to retrieve results as a set of sequential pages. If successful, set of ScalingPolicy
objects is returned for the fleet.
A fleet may have all of its scaling policies suspended. This operation does not affect the status of the scaling policies, which remains ACTIVE.
See also: AWS API Documentation
Request Syntax
response = client.describe_scaling_policies(
FleetId='string',
StatusFilter='ACTIVE'|'UPDATE_REQUESTED'|'UPDATING'|'DELETE_REQUESTED'|'DELETING'|'DELETED'|'ERROR',
Limit=123,
NextToken='string',
Location='string'
)
[REQUIRED]
A unique identifier for the fleet for which to retrieve scaling policies. You can use either the fleet ID or ARN value.
Scaling policy status to filter results on. A scaling policy is only in force when in an ACTIVE
status.
NextToken
to get results as a set of sequential pages.dict
Response Syntax
{
'ScalingPolicies': [
{
'FleetId': 'string',
'FleetArn': 'string',
'Name': 'string',
'Status': 'ACTIVE'|'UPDATE_REQUESTED'|'UPDATING'|'DELETE_REQUESTED'|'DELETING'|'DELETED'|'ERROR',
'ScalingAdjustment': 123,
'ScalingAdjustmentType': 'ChangeInCapacity'|'ExactCapacity'|'PercentChangeInCapacity',
'ComparisonOperator': 'GreaterThanOrEqualToThreshold'|'GreaterThanThreshold'|'LessThanThreshold'|'LessThanOrEqualToThreshold',
'Threshold': 123.0,
'EvaluationPeriods': 123,
'MetricName': 'ActivatingGameSessions'|'ActiveGameSessions'|'ActiveInstances'|'AvailableGameSessions'|'AvailablePlayerSessions'|'CurrentPlayerSessions'|'IdleInstances'|'PercentAvailableGameSessions'|'PercentIdleInstances'|'QueueDepth'|'WaitTime'|'ConcurrentActivatableGameSessions',
'PolicyType': 'RuleBased'|'TargetBased',
'TargetConfiguration': {
'TargetValue': 123.0
},
'UpdateStatus': 'PENDING_UPDATE',
'Location': 'string'
},
],
'NextToken': 'string'
}
Response Structure
(dict) --
ScalingPolicies (list) --
A collection of objects containing the scaling policies matching the request.
(dict) --
Rule that controls how a fleet is scaled. Scaling policies are uniquely identified by the combination of name and fleet ID.
FleetId (string) --
A unique identifier for the fleet that is associated with this scaling policy.
FleetArn (string) --
The Amazon Resource Name ( ARN ) that is assigned to a GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.
Name (string) --
A descriptive label that is associated with a fleet's scaling policy. Policy names do not need to be unique.
Status (string) --
Current status of the scaling policy. The scaling policy can be in force only when in an ACTIVE
status. Scaling policies can be suspended for individual fleets. If the policy is suspended for a fleet, the policy status does not change.
ScalingAdjustment (integer) --
Amount of adjustment to make, based on the scaling adjustment type.
ScalingAdjustmentType (string) --
The type of adjustment to make to a fleet's instance count.
ComparisonOperator (string) --
Comparison operator to use when measuring a metric against the threshold value.
Threshold (float) --
Metric value used to trigger a scaling event.
EvaluationPeriods (integer) --
Length of time (in minutes) the metric must be at or beyond the threshold before a scaling event is triggered.
MetricName (string) --
Name of the Amazon GameLift-defined metric that is used to trigger a scaling adjustment. For detailed descriptions of fleet metrics, see Monitor Amazon GameLift with Amazon CloudWatch.
PolicyType (string) --
The type of scaling policy to create. For a target-based policy, set the parameter MetricName to 'PercentAvailableGameSessions' and specify a TargetConfiguration . For a rule-based policy set the following parameters: MetricName , ComparisonOperator , Threshold , EvaluationPeriods , ScalingAdjustmentType , and ScalingAdjustment .
TargetConfiguration (dict) --
An object that contains settings for a target-based scaling policy.
TargetValue (float) --
Desired value to use with a target-based scaling policy. The value must be relevant for whatever metric the scaling policy is using. For example, in a policy using the metric PercentAvailableGameSessions, the target value should be the preferred size of the fleet's buffer (the percent of capacity that should be idle and ready for new game sessions).
UpdateStatus (string) --
The current status of the fleet's scaling policies in a requested fleet location. The status PENDING_UPDATE
indicates that an update was requested for the fleet but has not yet been completed for the location.
Location (string) --
The fleet location.
NextToken (string) --
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Exceptions
GameLift.Client.exceptions.InternalServiceException
GameLift.Client.exceptions.InvalidRequestException
GameLift.Client.exceptions.UnauthorizedException
GameLift.Client.exceptions.NotFoundException
GameLift.Client.exceptions.UnsupportedRegionException