GameLift / Client / describe_alias

describe_alias#

GameLift.Client.describe_alias(**kwargs)#

Retrieves properties for an alias. This operation returns all alias metadata and settings. To get an alias’s target fleet ID only, use ResolveAlias .

To get alias properties, specify the alias ID. If successful, the requested alias record is returned.

Related actions

All APIs by task

See also: AWS API Documentation

Request Syntax

response = client.describe_alias(
    AliasId='string'
)
Parameters:

AliasId (string) –

[REQUIRED]

The unique identifier for the fleet alias that you want to retrieve. You can use either the alias ID or ARN value.

Return type:

dict

Returns:

Response Syntax

{
    'Alias': {
        'AliasId': 'string',
        'Name': 'string',
        'AliasArn': 'string',
        'Description': 'string',
        'RoutingStrategy': {
            'Type': 'SIMPLE'|'TERMINAL',
            'FleetId': 'string',
            'Message': 'string'
        },
        'CreationTime': datetime(2015, 1, 1),
        'LastUpdatedTime': datetime(2015, 1, 1)
    }
}

Response Structure

  • (dict) –

    • Alias (dict) –

      The requested alias resource.

      • AliasId (string) –

        A unique identifier for the alias. Alias IDs are unique within a Region.

      • Name (string) –

        A descriptive label that is associated with an alias. Alias names do not need to be unique.

      • AliasArn (string) –

        The Amazon Resource Name ( ARN ) that is assigned to a GameLift alias resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::alias/alias-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912 . In a GameLift alias ARN, the resource ID matches the alias ID value.

      • Description (string) –

        A human-readable description of an alias.

      • RoutingStrategy (dict) –

        The routing configuration, including routing type and fleet target, for the alias.

        • Type (string) –

          The type of routing strategy for the alias.

          Possible routing types include the following:

          • SIMPLE - The alias resolves to one specific fleet. Use this type when routing to active fleets.

          • TERMINAL - The alias does not resolve to a fleet but instead can be used to display a message to the user. A terminal alias throws a TerminalRoutingStrategyException with the message embedded.

        • FleetId (string) –

          A unique identifier for the fleet that the alias points to. This value is the fleet ID, not the fleet ARN.

        • Message (string) –

          The message text to be used with a terminal routing strategy.

      • CreationTime (datetime) –

        A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

      • LastUpdatedTime (datetime) –

        The time that this data object was last modified. Format is a number expressed in Unix time as milliseconds (for example "1469498468.057" ).

Exceptions

  • GameLift.Client.exceptions.UnauthorizedException

  • GameLift.Client.exceptions.InvalidRequestException

  • GameLift.Client.exceptions.NotFoundException

  • GameLift.Client.exceptions.InternalServiceException