GameSparks / Client / get_game_configuration
get_game_configuration#
- GameSparks.Client.get_game_configuration(**kwargs)#
- Gets the configuration of the game. - See also: AWS API Documentation - Request Syntax- response = client.get_game_configuration( GameName='string', Sections=[ 'string', ] ) - Parameters:
- GameName (string) – - [REQUIRED] - The name of the game. 
- Sections (list) – - The list of sections to return. - (string) – 
 
 
- Return type:
- dict 
- Returns:
- Response Syntax- { 'GameConfiguration': { 'Created': datetime(2015, 1, 1), 'LastUpdated': datetime(2015, 1, 1), 'Sections': { 'string': { 'Attributes': {...}|[...]|123|123.4|'string'|True|None, 'Name': 'string', 'Size': 123 } } } } - Response Structure- (dict) – - GameConfiguration (dict) – - Details about the game configuration. - Created (datetime) – - The date when the game was created. 
- LastUpdated (datetime) – - The date when the game was last modified. 
- Sections (dict) – - Configuration data, organized by section name. - (string) – - (dict) – - The configuration section. - Attributes (document) – - The content of a configuration section. 
- Name (string) – - The name of the section. 
- Size (integer) – - The size, in bytes, of the section contents. 
 
 
 
 
 
 
 - Exceptions- GameSparks.Client.exceptions.ValidationException
- GameSparks.Client.exceptions.AccessDeniedException
- GameSparks.Client.exceptions.ThrottlingException
- GameSparks.Client.exceptions.ResourceNotFoundException
- GameSparks.Client.exceptions.InternalServerException