GameLift / Client / delete_game_session_queue
delete_game_session_queue#
- GameLift.Client.delete_game_session_queue(**kwargs)#
- Deletes a game session queue. Once a queue is successfully deleted, unfulfilled StartGameSessionPlacement requests that reference the queue will fail. To delete a queue, specify the queue name. - See also: AWS API Documentation - Request Syntax- response = client.delete_game_session_queue( Name='string' ) - Parameters:
- Name (string) – - [REQUIRED] - A descriptive label that is associated with game session queue. Queue names must be unique within each Region. You can use either the queue ID or ARN value. 
- Return type:
- dict 
- Returns:
- Response Syntax- {}- Response Structure- (dict) – 
 
 - Exceptions- GameLift.Client.exceptions.InternalServiceException
- GameLift.Client.exceptions.InvalidRequestException
- GameLift.Client.exceptions.NotFoundException
- GameLift.Client.exceptions.UnauthorizedException
- GameLift.Client.exceptions.TaggingFailedException