GameLift / Client / deregister_compute
deregister_compute#
- GameLift.Client.deregister_compute(**kwargs)#
- Removes a compute resource from an Amazon GameLift Anywhere fleet. Deregistered computes can no longer host game sessions through Amazon GameLift. - See also: AWS API Documentation - Request Syntax- response = client.deregister_compute( FleetId='string', ComputeName='string' ) - Parameters:
- FleetId (string) – - [REQUIRED] - A unique identifier for the fleet the compute resource is currently registered to. 
- ComputeName (string) – - [REQUIRED] - The name of the compute resource to remove from the specified Anywhere fleet. 
 
- Return type:
- dict 
- Returns:
- Response Syntax- {}- Response Structure- (dict) – 
 
 - Exceptions- GameLift.Client.exceptions.UnauthorizedException
- GameLift.Client.exceptions.InvalidRequestException
- GameLift.Client.exceptions.NotFoundException
- GameLift.Client.exceptions.InternalServiceException