GameLift / Client / deregister_compute

deregister_compute#

GameLift.Client.deregister_compute(**kwargs)#

Removes a compute resource from an Amazon GameLift Anywhere fleet. Deregistered computes can no longer host game sessions through Amazon GameLift.

See also: AWS API Documentation

Request Syntax

response = client.deregister_compute(
    FleetId='string',
    ComputeName='string'
)
Parameters:
  • FleetId (string) –

    [REQUIRED]

    A unique identifier for the fleet the compute resource is currently registered to.

  • ComputeName (string) –

    [REQUIRED]

    The name of the compute resource to remove from the specified Anywhere fleet.

Return type:

dict

Returns:

Response Syntax

{}

Response Structure

  • (dict) –

Exceptions

  • GameLift.Client.exceptions.UnauthorizedException

  • GameLift.Client.exceptions.InvalidRequestException

  • GameLift.Client.exceptions.NotFoundException

  • GameLift.Client.exceptions.InternalServiceException