GameLift / Client / deregister_compute
deregister_compute#
- GameLift.Client.deregister_compute(**kwargs)#
Removes a compute resource from an Amazon GameLift Anywhere fleet. Deregistered computes can no longer host game sessions through Amazon GameLift.
See also: AWS API Documentation
Request Syntax
response = client.deregister_compute( FleetId='string', ComputeName='string' )
- Parameters:
FleetId (string) –
[REQUIRED]
A unique identifier for the fleet the compute resource is currently registered to.
ComputeName (string) –
[REQUIRED]
The name of the compute resource to remove from the specified Anywhere fleet.
- Return type:
dict
- Returns:
Response Syntax
{}
Response Structure
(dict) –
Exceptions
GameLift.Client.exceptions.UnauthorizedException
GameLift.Client.exceptions.InvalidRequestException
GameLift.Client.exceptions.NotFoundException
GameLift.Client.exceptions.InternalServiceException