GameLift / Client / create_location
create_location#
- GameLift.Client.create_location(**kwargs)#
Creates a custom location for use in an Anywhere fleet.
See also: AWS API Documentation
Request Syntax
response = client.create_location( LocationName='string', Tags=[ { 'Key': 'string', 'Value': 'string' }, ] )
- Parameters:
LocationName (string) –
[REQUIRED]
A descriptive name for the custom location.
Tags (list) –
A list of labels to assign to the new resource. Tags are developer-defined key-value pairs. Tagging Amazon Web Services resources are useful for resource management, access management, and cost allocation. For more information, see Tagging Amazon Web Services Resources in the Amazon Web Services General Rareference.
(dict) –
A label that you can assign to a Amazon GameLift resource.
Learn more
Tagging Amazon Web Services Resources in the Amazon Web Services General Reference
Amazon Web Services Tagging Strategies
Related actions
Key (string) – [REQUIRED]
The key for a developer-defined key value pair for tagging an Amazon Web Services resource.
Value (string) – [REQUIRED]
The value for a developer-defined key value pair for tagging an Amazon Web Services resource.
- Return type:
dict
- Returns:
Response Syntax
{ 'Location': { 'LocationName': 'string', 'LocationArn': 'string' } }
Response Structure
(dict) –
Location (dict) –
The details of the custom location you created.
LocationName (string) –
The location’s name.
LocationArn (string) –
The Amazon Resource Name ( ARN) that is assigned to a Amazon GameLift location resource and uniquely identifies it. ARNs are unique across all Regions. Format is
arn:aws:gamelift:<region>::location/location-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912
.
Exceptions
GameLift.Client.exceptions.UnauthorizedException
GameLift.Client.exceptions.InvalidRequestException
GameLift.Client.exceptions.LimitExceededException
GameLift.Client.exceptions.ConflictException
GameLift.Client.exceptions.TaggingFailedException
GameLift.Client.exceptions.InternalServiceException