GameLift / Client / list_compute
list_compute#
- GameLift.Client.list_compute(**kwargs)#
This operation has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.
Retrieves information on the compute resources in an Amazon GameLift fleet.
To request a list of computes, specify the fleet ID. Use the pagination parameters to retrieve results in a set of sequential pages.
You can filter the result set by location.
If successful, this operation returns information on all computes in the requested fleet. Depending on the fleet’s compute type, the result includes the following information:
For
EC2
fleets, this operation returns information about the EC2 instance. Compute names are instance IDs.For
ANYWHERE
fleets, this operation returns the compute names and details provided when the compute was registered withRegisterCompute
. TheGameLiftServiceSdkEndpoint
orGameLiftAgentEndpoint
is included.For
CONTAINER
fleets, this operation returns information about containers that are registered as computes, and the instances they’re running on. Compute names are container names.
See also: AWS API Documentation
Request Syntax
response = client.list_compute( FleetId='string', Location='string', Limit=123, NextToken='string' )
- Parameters:
FleetId (string) –
[REQUIRED]
A unique identifier for the fleet to retrieve compute resources for.
Location (string) – The name of a location to retrieve compute resources for. For an Amazon GameLift Anywhere fleet, use a custom location. For a multi-location EC2 or container fleet, provide a Amazon Web Services Region or Local Zone code (for example:
us-west-2
orus-west-2-lax-1
).Limit (integer) – The maximum number of results to return. Use this parameter with
NextToken
to get results as a set of sequential pages.NextToken (string) – A token that indicates the start of the next sequential page of results. Use the token that is returned with a previous call to this operation. To start at the beginning of the result set, do not specify a value.
- Return type:
dict
- Returns:
Response Syntax
{ 'ComputeList': [ { 'FleetId': 'string', 'FleetArn': 'string', 'ComputeName': 'string', 'ComputeArn': 'string', 'IpAddress': 'string', 'DnsName': 'string', 'ComputeStatus': 'PENDING'|'ACTIVE'|'TERMINATING', 'Location': 'string', 'CreationTime': datetime(2015, 1, 1), 'OperatingSystem': 'WINDOWS_2012'|'AMAZON_LINUX'|'AMAZON_LINUX_2'|'WINDOWS_2016'|'AMAZON_LINUX_2023', 'Type': 't2.micro'|'t2.small'|'t2.medium'|'t2.large'|'c3.large'|'c3.xlarge'|'c3.2xlarge'|'c3.4xlarge'|'c3.8xlarge'|'c4.large'|'c4.xlarge'|'c4.2xlarge'|'c4.4xlarge'|'c4.8xlarge'|'c5.large'|'c5.xlarge'|'c5.2xlarge'|'c5.4xlarge'|'c5.9xlarge'|'c5.12xlarge'|'c5.18xlarge'|'c5.24xlarge'|'c5a.large'|'c5a.xlarge'|'c5a.2xlarge'|'c5a.4xlarge'|'c5a.8xlarge'|'c5a.12xlarge'|'c5a.16xlarge'|'c5a.24xlarge'|'r3.large'|'r3.xlarge'|'r3.2xlarge'|'r3.4xlarge'|'r3.8xlarge'|'r4.large'|'r4.xlarge'|'r4.2xlarge'|'r4.4xlarge'|'r4.8xlarge'|'r4.16xlarge'|'r5.large'|'r5.xlarge'|'r5.2xlarge'|'r5.4xlarge'|'r5.8xlarge'|'r5.12xlarge'|'r5.16xlarge'|'r5.24xlarge'|'r5a.large'|'r5a.xlarge'|'r5a.2xlarge'|'r5a.4xlarge'|'r5a.8xlarge'|'r5a.12xlarge'|'r5a.16xlarge'|'r5a.24xlarge'|'m3.medium'|'m3.large'|'m3.xlarge'|'m3.2xlarge'|'m4.large'|'m4.xlarge'|'m4.2xlarge'|'m4.4xlarge'|'m4.10xlarge'|'m5.large'|'m5.xlarge'|'m5.2xlarge'|'m5.4xlarge'|'m5.8xlarge'|'m5.12xlarge'|'m5.16xlarge'|'m5.24xlarge'|'m5a.large'|'m5a.xlarge'|'m5a.2xlarge'|'m5a.4xlarge'|'m5a.8xlarge'|'m5a.12xlarge'|'m5a.16xlarge'|'m5a.24xlarge'|'c5d.large'|'c5d.xlarge'|'c5d.2xlarge'|'c5d.4xlarge'|'c5d.9xlarge'|'c5d.12xlarge'|'c5d.18xlarge'|'c5d.24xlarge'|'c6a.large'|'c6a.xlarge'|'c6a.2xlarge'|'c6a.4xlarge'|'c6a.8xlarge'|'c6a.12xlarge'|'c6a.16xlarge'|'c6a.24xlarge'|'c6i.large'|'c6i.xlarge'|'c6i.2xlarge'|'c6i.4xlarge'|'c6i.8xlarge'|'c6i.12xlarge'|'c6i.16xlarge'|'c6i.24xlarge'|'r5d.large'|'r5d.xlarge'|'r5d.2xlarge'|'r5d.4xlarge'|'r5d.8xlarge'|'r5d.12xlarge'|'r5d.16xlarge'|'r5d.24xlarge'|'m6g.medium'|'m6g.large'|'m6g.xlarge'|'m6g.2xlarge'|'m6g.4xlarge'|'m6g.8xlarge'|'m6g.12xlarge'|'m6g.16xlarge'|'c6g.medium'|'c6g.large'|'c6g.xlarge'|'c6g.2xlarge'|'c6g.4xlarge'|'c6g.8xlarge'|'c6g.12xlarge'|'c6g.16xlarge'|'r6g.medium'|'r6g.large'|'r6g.xlarge'|'r6g.2xlarge'|'r6g.4xlarge'|'r6g.8xlarge'|'r6g.12xlarge'|'r6g.16xlarge'|'c6gn.medium'|'c6gn.large'|'c6gn.xlarge'|'c6gn.2xlarge'|'c6gn.4xlarge'|'c6gn.8xlarge'|'c6gn.12xlarge'|'c6gn.16xlarge'|'c7g.medium'|'c7g.large'|'c7g.xlarge'|'c7g.2xlarge'|'c7g.4xlarge'|'c7g.8xlarge'|'c7g.12xlarge'|'c7g.16xlarge'|'r7g.medium'|'r7g.large'|'r7g.xlarge'|'r7g.2xlarge'|'r7g.4xlarge'|'r7g.8xlarge'|'r7g.12xlarge'|'r7g.16xlarge'|'m7g.medium'|'m7g.large'|'m7g.xlarge'|'m7g.2xlarge'|'m7g.4xlarge'|'m7g.8xlarge'|'m7g.12xlarge'|'m7g.16xlarge'|'g5g.xlarge'|'g5g.2xlarge'|'g5g.4xlarge'|'g5g.8xlarge'|'g5g.16xlarge', 'GameLiftServiceSdkEndpoint': 'string', 'GameLiftAgentEndpoint': 'string', 'InstanceId': 'string', 'ContainerAttributes': { 'ContainerPortMappings': [ { 'ContainerPort': 123, 'ConnectionPort': 123, 'Protocol': 'TCP'|'UDP' }, ] } }, ], 'NextToken': 'string' }
Response Structure
(dict) –
ComputeList (list) –
A list of compute resources in the specified fleet.
(dict) –
This data type has been expanded to use with the Amazon GameLift containers feature, which is currently in public preview.
An Amazon GameLift compute resource for hosting your game servers. Computes in an Amazon GameLift fleet differs depending on the fleet’s compute type property as follows:
For
EC2
fleets, a compute is an EC2 instance.For
ANYWHERE
fleets, a compute is a computing resource that you provide and is registered to the fleet.For
CONTAINER
fleets, a compute is a container that’s registered to the fleet.
FleetId (string) –
A unique identifier for the fleet that the compute belongs to.
FleetArn (string) –
The Amazon Resource Name (ARN) of the fleet that the compute belongs to.
ComputeName (string) –
A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is the same value as the
InstanceId
ID.ComputeArn (string) –
The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a Compute ARN.
IpAddress (string) –
The IP address of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.
DnsName (string) –
The DNS name of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.
ComputeStatus (string) –
Current status of the compute. A compute must have an
ACTIVE
status to host game sessions.Location (string) –
The name of the custom location you added to the fleet that this compute resource resides in.
CreationTime (datetime) –
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).OperatingSystem (string) –
The type of operating system on the compute resource.
Type (string) –
The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Anywhere fleet, this property is empty.
GameLiftServiceSdkEndpoint (string) –
The Amazon GameLift SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift service.
GameLiftAgentEndpoint (string) –
The endpoint of the Amazon GameLift Agent.
InstanceId (string) –
The
InstanceID
of theInstance
hosting the compute for Container and Managed EC2 fleets.ContainerAttributes (dict) –
Some attributes of a container.
ContainerPortMappings (list) –
Describes how container ports map to connection ports on the fleet instance. Incoming traffic connects to a game via a connection port. A
ContainerPortMapping
directs the traffic from a connection port to a port on the container that hosts the game session.(dict) –
This data type is used with the Amazon GameLift containers feature, which is currently in public preview.
Defines how an internal-facing container port is mapped to an external-facing connection port on a fleet instance of compute type
CONTAINER
. Incoming traffic, such as a game client, uses a connection port to connect to a process in the container fleet. Amazon GameLift directs the inbound traffic to the container port that is assigned to the process, such as a game session, running on a container.Part of: ContainerAttributes
ContainerPort (integer) –
The port opened on the container.
ConnectionPort (integer) –
The port opened on the fleet instance. This is also called the “host port”.
Protocol (string) –
The network protocol that this mapping supports.
NextToken (string) –
A token that indicates where to resume retrieving results on the next call to this operation. If no token is returned, these results represent the end of the list.
Exceptions
GameLift.Client.exceptions.UnauthorizedException
GameLift.Client.exceptions.InvalidRequestException
GameLift.Client.exceptions.InternalServiceException