get_game_configuration(**kwargs)¶Gets the configuration of the game.
See also: AWS API Documentation
Request Syntax
response = client.get_game_configuration(
    GameName='string',
    Sections=[
        'string',
    ]
)
[REQUIRED]
The name of the game.
The list of sections to return.
dict
Response Syntax
{
    'GameConfiguration': {
        'Created': datetime(2015, 1, 1),
        'LastUpdated': datetime(2015, 1, 1),
        'Sections': {
            'string': {
                'Attributes': {...}|[...]|123|123.4|'string'|True|None,
                'Name': 'string',
                'Size': 123
            }
        }
    }
}
Response Structure
(dict) --
GameConfiguration (dict) --
Details about the game configuration.
Created (datetime) --
The date when the game was created.
LastUpdated (datetime) --
The date when the game was last modified.
Sections (dict) --
Configuration data, organized by section name.
(string) --
(dict) --
The configuration section.
Attributes (document) --
The content of a configuration section.
Name (string) --
The name of the section.
Size (integer) --
The size, in bytes, of the section contents.
Exceptions
GameSparks.Client.exceptions.ValidationExceptionGameSparks.Client.exceptions.AccessDeniedExceptionGameSparks.Client.exceptions.ThrottlingExceptionGameSparks.Client.exceptions.ResourceNotFoundExceptionGameSparks.Client.exceptions.InternalServerException