GameLift / Client / describe_compute
describe_compute#
- GameLift.Client.describe_compute(**kwargs)#
Retrieves properties for a compute resource in an Amazon GameLift fleet. To get a list of all computes in a fleet, call ListCompute.
To request information on a specific compute, provide the fleet ID and compute name.
If successful, this operation returns details for the requested compute resource. Depending on the fleet’s compute type, the result includes the following information:
For managed EC2 fleets, this operation returns information about the EC2 instance.
For Anywhere fleets, this operation returns information about the registered compute.
See also: AWS API Documentation
Request Syntax
response = client.describe_compute( FleetId='string', ComputeName='string' )
- Parameters:
FleetId (string) –
[REQUIRED]
A unique identifier for the fleet that the compute belongs to. You can use either the fleet ID or ARN value.
ComputeName (string) –
[REQUIRED]
The unique identifier of the compute resource to retrieve properties for. For an Anywhere fleet compute, use the registered compute name. For an EC2 fleet instance, use the instance ID.
- Return type:
dict
- Returns:
Response Syntax
{ 'Compute': { 'FleetId': 'string', 'FleetArn': 'string', 'ComputeName': 'string', 'ComputeArn': 'string', 'IpAddress': 'string', 'DnsName': 'string', 'ComputeStatus': 'PENDING'|'ACTIVE'|'TERMINATING'|'IMPAIRED', 'Location': 'string', 'CreationTime': datetime(2015, 1, 1), 'OperatingSystem': 'WINDOWS_2012'|'AMAZON_LINUX'|'AMAZON_LINUX_2'|'WINDOWS_2016'|'AMAZON_LINUX_2023', 'Type': 't2.micro'|'t2.small'|'t2.medium'|'t2.large'|'c3.large'|'c3.xlarge'|'c3.2xlarge'|'c3.4xlarge'|'c3.8xlarge'|'c4.large'|'c4.xlarge'|'c4.2xlarge'|'c4.4xlarge'|'c4.8xlarge'|'c5.large'|'c5.xlarge'|'c5.2xlarge'|'c5.4xlarge'|'c5.9xlarge'|'c5.12xlarge'|'c5.18xlarge'|'c5.24xlarge'|'c5a.large'|'c5a.xlarge'|'c5a.2xlarge'|'c5a.4xlarge'|'c5a.8xlarge'|'c5a.12xlarge'|'c5a.16xlarge'|'c5a.24xlarge'|'r3.large'|'r3.xlarge'|'r3.2xlarge'|'r3.4xlarge'|'r3.8xlarge'|'r4.large'|'r4.xlarge'|'r4.2xlarge'|'r4.4xlarge'|'r4.8xlarge'|'r4.16xlarge'|'r5.large'|'r5.xlarge'|'r5.2xlarge'|'r5.4xlarge'|'r5.8xlarge'|'r5.12xlarge'|'r5.16xlarge'|'r5.24xlarge'|'r5a.large'|'r5a.xlarge'|'r5a.2xlarge'|'r5a.4xlarge'|'r5a.8xlarge'|'r5a.12xlarge'|'r5a.16xlarge'|'r5a.24xlarge'|'m3.medium'|'m3.large'|'m3.xlarge'|'m3.2xlarge'|'m4.large'|'m4.xlarge'|'m4.2xlarge'|'m4.4xlarge'|'m4.10xlarge'|'m5.large'|'m5.xlarge'|'m5.2xlarge'|'m5.4xlarge'|'m5.8xlarge'|'m5.12xlarge'|'m5.16xlarge'|'m5.24xlarge'|'m5a.large'|'m5a.xlarge'|'m5a.2xlarge'|'m5a.4xlarge'|'m5a.8xlarge'|'m5a.12xlarge'|'m5a.16xlarge'|'m5a.24xlarge'|'c5d.large'|'c5d.xlarge'|'c5d.2xlarge'|'c5d.4xlarge'|'c5d.9xlarge'|'c5d.12xlarge'|'c5d.18xlarge'|'c5d.24xlarge'|'c6a.large'|'c6a.xlarge'|'c6a.2xlarge'|'c6a.4xlarge'|'c6a.8xlarge'|'c6a.12xlarge'|'c6a.16xlarge'|'c6a.24xlarge'|'c6i.large'|'c6i.xlarge'|'c6i.2xlarge'|'c6i.4xlarge'|'c6i.8xlarge'|'c6i.12xlarge'|'c6i.16xlarge'|'c6i.24xlarge'|'r5d.large'|'r5d.xlarge'|'r5d.2xlarge'|'r5d.4xlarge'|'r5d.8xlarge'|'r5d.12xlarge'|'r5d.16xlarge'|'r5d.24xlarge'|'m6g.medium'|'m6g.large'|'m6g.xlarge'|'m6g.2xlarge'|'m6g.4xlarge'|'m6g.8xlarge'|'m6g.12xlarge'|'m6g.16xlarge'|'c6g.medium'|'c6g.large'|'c6g.xlarge'|'c6g.2xlarge'|'c6g.4xlarge'|'c6g.8xlarge'|'c6g.12xlarge'|'c6g.16xlarge'|'r6g.medium'|'r6g.large'|'r6g.xlarge'|'r6g.2xlarge'|'r6g.4xlarge'|'r6g.8xlarge'|'r6g.12xlarge'|'r6g.16xlarge'|'c6gn.medium'|'c6gn.large'|'c6gn.xlarge'|'c6gn.2xlarge'|'c6gn.4xlarge'|'c6gn.8xlarge'|'c6gn.12xlarge'|'c6gn.16xlarge'|'c7g.medium'|'c7g.large'|'c7g.xlarge'|'c7g.2xlarge'|'c7g.4xlarge'|'c7g.8xlarge'|'c7g.12xlarge'|'c7g.16xlarge'|'r7g.medium'|'r7g.large'|'r7g.xlarge'|'r7g.2xlarge'|'r7g.4xlarge'|'r7g.8xlarge'|'r7g.12xlarge'|'r7g.16xlarge'|'m7g.medium'|'m7g.large'|'m7g.xlarge'|'m7g.2xlarge'|'m7g.4xlarge'|'m7g.8xlarge'|'m7g.12xlarge'|'m7g.16xlarge'|'g5g.xlarge'|'g5g.2xlarge'|'g5g.4xlarge'|'g5g.8xlarge'|'g5g.16xlarge', 'GameLiftServiceSdkEndpoint': 'string', 'GameLiftAgentEndpoint': 'string', 'InstanceId': 'string', 'ContainerAttributes': [ { 'ContainerName': 'string', 'ContainerRuntimeId': 'string' }, ], 'GameServerContainerGroupDefinitionArn': 'string' } }
Response Structure
(dict) –
Compute (dict) –
The set of properties for the requested compute resource.
FleetId (string) –
A unique identifier for the fleet that the compute belongs to.
FleetArn (string) –
The Amazon Resource Name (ARN) of the fleet that the compute belongs to.
ComputeName (string) –
A descriptive label for the compute resource. For instances in a managed EC2 fleet, the compute name is the same value as the
InstanceId
ID.ComputeArn (string) –
The ARN that is assigned to a compute resource and uniquely identifies it. ARNs are unique across locations. Instances in managed EC2 fleets are not assigned a Compute ARN.
IpAddress (string) –
The IP address of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.
DnsName (string) –
The DNS name of a compute resource. Amazon GameLift requires a DNS name or IP address for a compute.
ComputeStatus (string) –
Current status of the compute. A compute must have an
ACTIVE
status to host game sessions.Location (string) –
The name of the custom location you added to the fleet that this compute resource resides in.
CreationTime (datetime) –
A time stamp indicating when this data object was created. Format is a number expressed in Unix time as milliseconds (for example
"1469498468.057"
).OperatingSystem (string) –
The type of operating system on the compute resource.
Note
Amazon Linux 2 (AL2) will reach end of support on 6/30/2025. See more details in the Amazon Linux 2 FAQs. For game servers that are hosted on AL2 and use Amazon GameLift server SDK 4.x., first update the game server build to server SDK 5.x, and then deploy to AL2023 instances. See Migrate to Amazon GameLift server SDK version 5.
Type (string) –
The Amazon EC2 instance type that the fleet uses. For registered computes in an Amazon GameLift Anywhere fleet, this property is empty.
GameLiftServiceSdkEndpoint (string) –
The Amazon GameLift SDK endpoint connection for a registered compute resource in an Anywhere fleet. The game servers on the compute use this endpoint to connect to the Amazon GameLift service.
GameLiftAgentEndpoint (string) –
The endpoint of the Amazon GameLift Agent.
InstanceId (string) –
The
InstanceID
of the EC2 instance that is hosting the compute.ContainerAttributes (list) –
A set of attributes for each container in the compute.
(dict) –
A unique identifier for a container in a container fleet compute.
Returned by: DescribeCompute
ContainerName (string) –
The identifier for a container that’s running in a compute.
ContainerRuntimeId (string) –
The runtime ID for the container that’s running in a compute. This value is unique within the compute.
GameServerContainerGroupDefinitionArn (string) –
The game server container group definition for the compute.
Exceptions