GameLift / Client / describe_fleet_port_settings

describe_fleet_port_settings#

GameLift.Client.describe_fleet_port_settings(**kwargs)#

Retrieves a fleet’s inbound connection permissions. Connection permissions specify IP addresses and port settings that incoming traffic can use to access server processes in the fleet. Game server processes that are running in the fleet must use a port that falls within this range. To connect to game server processes on a container fleet, the port settings should include one or more of the fleet’s connection ports.

Use this operation in the following ways:

  • To retrieve the port settings for a fleet, identify the fleet’s unique identifier.

  • To check the status of recent updates to a fleet remote location, specify the fleet ID and a location. Port setting updates can take time to propagate across all locations.

If successful, a set of IpPermission objects is returned for the requested fleet ID. When specifying a location, this operation returns a pending status. If the requested fleet has been deleted, the result set is empty.

Learn more

Setting up Amazon GameLift fleets

See also: AWS API Documentation

Request Syntax

response = client.describe_fleet_port_settings(
    FleetId='string',
    Location='string'
)
Parameters:
  • FleetId (string) –

    [REQUIRED]

    A unique identifier for the fleet to retrieve port settings for. You can use either the fleet ID or ARN value.

  • Location (string) – A remote location to check for status of port setting updates. Use the Amazon Web Services Region code format, such as us-west-2.

Return type:

dict

Returns:

Response Syntax

{
    'FleetId': 'string',
    'FleetArn': 'string',
    'InboundPermissions': [
        {
            'FromPort': 123,
            'ToPort': 123,
            'IpRange': 'string',
            'Protocol': 'TCP'|'UDP'
        },
    ],
    'UpdateStatus': 'PENDING_UPDATE',
    'Location': 'string'
}

Response Structure

  • (dict) –

    • FleetId (string) –

      A unique identifier for the fleet that was requested.

    • FleetArn (string) –

      The Amazon Resource Name ( ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

    • InboundPermissions (list) –

      The port settings for the requested fleet ID.

      • (dict) –

        A range of IP addresses and port settings that allow inbound traffic to connect to processes on an instance in a fleet. Processes are assigned an IP address/port number combination, which must fall into the fleet’s allowed ranges. For container fleets, the port settings must use the same port numbers as the fleet’s connection ports.

        For Realtime Servers fleets, Amazon GameLift automatically opens two port ranges, one for TCP messaging and one for UDP.

        • FromPort (integer) –

          A starting value for a range of allowed port numbers.

          For fleets using Linux builds, only ports 22 and 1026-60000 are valid.

          For fleets using Windows builds, only ports 1026-60000 are valid.

        • ToPort (integer) –

          An ending value for a range of allowed port numbers. Port numbers are end-inclusive. This value must be equal to or greater than FromPort.

          For fleets using Linux builds, only ports 22 and 1026-60000 are valid.

          For fleets using Windows builds, only ports 1026-60000 are valid.

        • IpRange (string) –

          A range of allowed IP addresses. This value must be expressed in CIDR notation. Example: “ 000.000.000.000/[subnet mask]” or optionally the shortened version “ 0.0.0.0/[subnet mask]”.

        • Protocol (string) –

          The network communication protocol used by the fleet.

    • UpdateStatus (string) –

      The current status of updates to the fleet’s port settings in the requested fleet location. A status of PENDING_UPDATE indicates that an update was requested for the fleet but has not yet been completed for the location.

    • Location (string) –

      The requested fleet location, expressed as an Amazon Web Services Region code, such as us-west-2.

Exceptions

  • GameLift.Client.exceptions.InternalServiceException

  • GameLift.Client.exceptions.NotFoundException

  • GameLift.Client.exceptions.InvalidRequestException

  • GameLift.Client.exceptions.UnauthorizedException

  • GameLift.Client.exceptions.UnsupportedRegionException