GameLift / Client / stop_fleet_actions

stop_fleet_actions#

GameLift.Client.stop_fleet_actions(**kwargs)#

Suspends certain types of activity in a fleet location. Currently, this operation is used to stop auto-scaling activity. For multi-location fleets, fleet actions are managed separately for each location.

Stopping fleet actions has several potential purposes. It allows you to temporarily stop auto-scaling activity but retain your scaling policies for use in the future. For multi-location fleets, you can set up fleet-wide auto-scaling, and then opt out of it for certain locations.

This operation can be used in the following ways:

  • To stop actions on instances in the fleet’s home Region, provide a fleet ID and the type of actions to suspend.

  • To stop actions on instances in one of the fleet’s remote locations, provide a fleet ID, a location name, and the type of actions to suspend.

If successful, Amazon GameLift no longer initiates scaling events except in response to manual changes using UpdateFleetCapacity.

Learn more

Setting up Amazon GameLift Fleets

See also: AWS API Documentation

Request Syntax

response = client.stop_fleet_actions(
    FleetId='string',
    Actions=[
        'AUTO_SCALING',
    ],
    Location='string'
)
Parameters:
  • FleetId (string) –

    [REQUIRED]

    A unique identifier for the fleet to stop actions on. You can use either the fleet ID or ARN value.

  • Actions (list) –

    [REQUIRED]

    List of actions to suspend on the fleet.

    • (string) –

  • Location (string) – The fleet location to stop fleet actions for. Specify a location in the form of an Amazon Web Services Region code, such as us-west-2.

Return type:

dict

Returns:

Response Syntax

{
    'FleetId': 'string',
    'FleetArn': 'string'
}

Response Structure

  • (dict) –

    • FleetId (string) –

      A unique identifier for the fleet to stop actions on.

    • FleetArn (string) –

      The Amazon Resource Name ( ARN) that is assigned to a Amazon GameLift fleet resource and uniquely identifies it. ARNs are unique across all Regions. Format is arn:aws:gamelift:<region>::fleet/fleet-a1234567-b8c9-0d1e-2fa3-b45c6d7e8912.

Exceptions

  • GameLift.Client.exceptions.InternalServiceException

  • GameLift.Client.exceptions.InvalidRequestException

  • GameLift.Client.exceptions.UnauthorizedException

  • GameLift.Client.exceptions.NotFoundException

  • GameLift.Client.exceptions.UnsupportedRegionException